P0 Snake (Commodore 64)
Antonio Savona 2015
Wind your way through 30 levels of arcade-action insanity in this specially enhanced version of the game that took the trophy in the 2014 RGCD 16KB Game Development Competition. Featuring eight additional screens, an all-new intro sequence, improved sound samples, a password save system, bug fixes and other minor tweaks, RGCD is proud to present this final version of Antonio Savona's P0 SNAKE!
P0 SNAKE is a super simple game to play - it requires just one button!
Holding down the fire button rotates the snake counter-clockwise, whereas releasing the button rotates the snake clockwise. Alternating these two basic movements allows the snake to be steered around the screen. As you eat the dots (by passing over them), your snake will grow in length - but be careful not to crash into your own tail!
There is also a wide variety of enemies, obstacles and movement-altering terrains to discover, avoid and master. Luckily, the head is the only vulnerable part of the snake - and you'll need to use this to your advantage!
P0 Snake is presented in a modified plastic Universal Game Case complete with custom made foam insert (as with the rest of our deluxe range). The cover art features an illustration by Steve 'STE 86' Day and the game comes complete with a professionally printed manual, an A3 170gsm matt poster, two code sheets and three vinyl stickers. The 64KB PCB is housed in a clear cartridge shell illuminated internally by a colour-changing rainbow LED. The full game is also available for FREE download from our itch.io page.
by Antonio Savona and RGCD
- Deluxe Packaging