Get 'Em DX (Commodore 64)
Georg Rottensteiner, Ilija Melentijevic & Sean Connolly 2011-12
A tribute to Nyarlu Labs' Forget Me Not, Georg Rottensteiner's Get 'Em DX is a procedurally generated maze shmup that plays like Pac Man with guns (and optionally with two players). The goal on each level is to eat all the crosses, then grab the key that appears and head for the exit door. However, there's also a motley bunch of nasty characters who'll try their best to kill you, block your path and otherwise hinder your progress. In fact, they'll even run off with the exit key if you don't collect it first!
Originally released as Get 'Em back at the end of 2011 as an entry in RGCD's C64 16KB Cartridge Competition, everyone who played this great little game saw the promise behind the crude presentation. With a little encouragement and extra help from Sean and Ilija, Georg took the game back to the studio. Almost a year later, the final 'DX' version finally arrived!
Get 'Em DX is both NTSC and PAL compatible, and its joystick-only control means that it is even playable on the Commodore 64 GS console.
Get 'Em DX is presented in a modified plastic Universal Game Case complete with custom made foam insert (as with the rest of our deluxe range). The cover art features an illustration by iLKke and the game comes complete with a professionally printed 14-page A7 manual, large weather-proof vinyl RGCD sticker, a vinyl Get 'Em DX sticker and six random mini-stickers. The 16KB PCB is housed in a purple cartridge shell.
Please note that Pystronik Software are also selling the game on disk and tape for £5.99/£6.99 respectively (plus shipping). The full game is also available for FREE download from our itch.io page.
by Psytronik Software and RGCD
- Deluxe Packaging