P0 Snake (Commodore 64)
£27.00 Coming Soon
Antonio Savona 2015
Wind your way through 30 levels of arcade-action insanity in this specially enhanced version of the game that took the trophy in the 2014 RGCD 16KB Game Development Competition. Featuring eight additional screens, an all-new intro sequence, improved sound samples, a password save system, bug fixes and other minor tweaks, RGCD is proud to present this final version of Antonio Savona's P0 SNAKE!
P0 SNAKE is a super simple game to play - it requires just one button!
Holding down the fire button rotates the snake counter-clockwise, whereas releasing the button rotates the snake clockwise. Alternating these two basic movements allows the snake to be steered around the screen. As you eat the dots (by passing over them), your snake will grow in length - but be careful not to crash into your own tail!
There is also a wide variety of enemies, obstacles and movement-altering terrains to discover, avoid and master. Luckily, the head is the only vulnerable part of the snake - and you'll need to use this to your advantage!
The standard cartridge version is packaged in a cardboard carton, whereas the deluxe version uses a modified plastic Universal Game Case, and this initial run is limited to 50 individually numbered copies (further batches will only be produced if there is sufficient demand).
The cover art features an illustration by Steve 'STE 86' Day and the deluxe version of the game comes complete with a printed manual, an A3 170gsm matt poster, two code sheets and three vinyl stickers (the standard version does not include the poster or code sheets). The 64KB PCB is housed in a clear cartridge shell illuminated internally by a colour-changing rainbow LED. The full game is also available for FREE download from our itch.io page.