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Spike / MineStorm (Commodore 64)


GCE 1982-83, TRSI 2009-13
(8580 SID Recommended)

Following on from last year's authorised cartridge release of Fortress of Narzod, this compilation of frantic shooter MineStorm and oddball platformer Spike complete TRSI's acclaimed Vectrex Trilogy.

Originally developed exclusively for the Vectrex console, through negotiating with Jay Smith of Smith Engineering/Western Technologies (via his son Spencer) RGCD and TRSI are proud to present the official C64 conversions of two undisputed retro classics.

Featuring PAL/NTSC compatibility and save-disk support to keep a record of those high scores, Spike and MineStorm require no keyboard input and are designed to work on the C64GS as well as regular commodore computers. Due to the use of the upper and lower borders, on NTSC systems the visible game screen is slightly reduced, but this does not affect play. Visit RGCD for more information on the game, screenshots, videos and exclusive downloads.

The standard cartridge version is packaged in a cardboard carton, whereas the deluxe version uses a modified plastic Universal Game Case.

The cover art features an illustration by Kay Failla of BitFellas and the game comes complete with a printed manual and a vinyl RGCD sticker. The 64KB PCB is housed in a dove-grey cartridge shell. The full versions of both games are also available for free download from the game's page at RGCD.

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